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Insights: mrdoob/three.js
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34 Pull requests merged by 11 people
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WebGLAttributes: Support
GLBufferAttribute
withInterleavedBufferAttribute
.#28956 merged
Jul 24, 2024 -
Nodes: Cache linear depth and viewZ of depth textures in PassNode
#28922 merged
Jul 24, 2024 -
WebGPURenderer: Add
PCFSoftShadowMap
support.#28951 merged
Jul 24, 2024 -
WebGPURenderer: Support to dynamic
light.castShadow
#28945 merged
Jul 23, 2024 -
Nodes: More serialization/deserialization fixes.
#28946 merged
Jul 23, 2024 -
AttributeNode: Fix serialization/deserialization.
#28944 merged
Jul 23, 2024 -
NodeMaterial: Add
setupOutgoingLight()
.#28941 merged
Jul 23, 2024 -
Examples: Temporarily remove
scriptableNode
.#28943 merged
Jul 23, 2024 -
WebGPURenderer: Add
PCFShadowMap
support.#28926 merged
Jul 23, 2024 -
WebGPUBindingUtils: Define
sampleType
for all data textures consistently.#28940 merged
Jul 22, 2024 -
GLTFExporter: Remove unnecessary early return.
#28938 merged
Jul 22, 2024 -
RenderObject: Fix material cache key regression.
#28935 merged
Jul 22, 2024 -
Examples: Fix UltraHDRLoader callbacks
#28932 merged
Jul 21, 2024 -
Examples: Clean up.
#28929 merged
Jul 21, 2024 -
Update github/codeql-action digest to 2d79040
#28930 merged
Jul 21, 2024 -
Update devDependencies (non-major)
#28931 merged
Jul 21, 2024 -
Examples: Clean up.
#28925 merged
Jul 21, 2024 -
Core: Add Matrix2 class
#28923 merged
Jul 21, 2024 -
Docs: Expand .aoMapIntensity description
#28917 merged
Jul 21, 2024 -
TSL: Add missing types in
wgslFn
#28928 merged
Jul 21, 2024 -
MaterialNode: Honor
emissiveIntensity
.#28924 merged
Jul 20, 2024 -
GLSLNodeBuilder: Remove
Int16Array
check fromgetTypeFromAttribute()
.#28920 merged
Jul 20, 2024 -
WebGPURenderer: instance mesh use binding group instead of attribute
#28726 merged
Jul 19, 2024 -
WebGPURenderer: Align integer attribute check of WebGL backend.
#28918 merged
Jul 19, 2024 -
Renderer: Use output color space conversion only when rendering to screen.
#28909 merged
Jul 19, 2024 -
Addons: Update exports.
#28916 merged
Jul 19, 2024 -
WebGPURenderer: Add bloom emissive/selective examples
#28913 merged
Jul 18, 2024 -
MRTNode: Remove support to
array
and addedgetNode()
#28914 merged
Jul 18, 2024 -
WebGPURenderer: Fix RenderTarget dispose and MRT
#28912 merged
Jul 18, 2024 -
WebGPURenderer: Add background names
#28911 merged
Jul 18, 2024 -
WebGPURenderer: Add Enable Directive/Enable-Extension Support
#28615 merged
Jul 18, 2024 -
Nodes: Add
TransitionNode
.#28847 merged
Jul 18, 2024 -
WebGPURenderer: Introduce
renderer.transparent
andrenderer.opaque
#28900 merged
Jul 18, 2024 -
Examples: fix typo in UnrealBloom postprocessing pass.
#28907 merged
Jul 17, 2024
6 Pull requests opened by 4 people
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Nodes: Rename uniforms() to uniformArray().
#28910 opened
Jul 18, 2024 -
Nodes: Construct clip distances objects in NodeBuilder.
#28915 opened
Jul 18, 2024 -
Added parse method to KTX2Loader for direct buffer processing
#28936 opened
Jul 22, 2024 -
Nodes: Add `getExtension()` Method to `GLSLNodeBuilder`
#28952 opened
Jul 24, 2024 -
Nodes: Ensure that setBindGroup matches with @group in the shader.
#28953 opened
Jul 24, 2024 -
Examples: Add galaxy
#28955 opened
Jul 24, 2024
17 Issues closed by 3 people
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Using GLBufferAttribute with InterleavedBufferAttribute
#28948 closed
Jul 24, 2024 -
NodeCache breaking change with offscreenCanvas in WebGPURenderer and Point Light
#28950 closed
Jul 24, 2024 -
Transformations and Cloning for Shapes and Curves
#28949 closed
Jul 23, 2024 -
material.onbeforerender is not a function
#28947 closed
Jul 23, 2024 -
WebGPURenderer: errors thrown
#28933 closed
Jul 23, 2024 -
Bug WebGPURenderer set scene.environment break NodeMaterial
#28857 closed
Jul 23, 2024 -
Custom Blending in WebGPU
#27929 closed
Jul 23, 2024 -
examples/webgpu_morphtargets_face.html uses rgba32-float filtering textures without checking feature
#28921 closed
Jul 22, 2024 -
WebGPURenderer: errors thrown rendering line segments
#28927 closed
Jul 22, 2024 -
WebGPURenderer: VideoTexture produces multiple warnings in the console
#27690 closed
Jul 21, 2024 -
Try using Texture2DArrays with wgslFn leads to errors
#28881 closed
Jul 21, 2024 -
LDraw Packing script doesn't mention you also need to create a package.json to run
#28862 closed
Jul 20, 2024 -
WebGPURenderer error loading GLTF
#28898 closed
Jul 19, 2024 -
CDN es6 module import requires importmap (Vanilla JS)
#28919 closed
Jul 19, 2024 -
WebGPURenderer: `CubeRenderTarget.fromEquirectangularTexture()` does not work with sRGB input.
#28826 closed
Jul 19, 2024 -
Editor lights are not exported correctly to GLB
#28908 closed
Jul 18, 2024 -
Json Parsing changes for Shape/Path/Curves subclasses' CurrentPoint
#28905 closed
Jul 18, 2024
7 Issues opened by 7 people
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Mesh: allow caller to specify which geometry to raycast and ignore material visibility
#28958 opened
Jul 24, 2024 -
Documentation: State of `WebGPURenderer` and Nodes
#28957 opened
Jul 24, 2024 -
Reflector: Add support for `OrthographicCamera`.
#28954 opened
Jul 24, 2024 -
Increase the current limit for attributes from 8 to 12 or 16
#28942 opened
Jul 23, 2024 -
WebGPURenderer: AttributeNode: Vertex attribute "normal" not found on geometry
#28939 opened
Jul 22, 2024 -
CanvasTexture problem with VideoFrames
#28937 opened
Jul 22, 2024 -
Chinese document copy error
#28934 opened
Jul 22, 2024
9 Unresolved conversations
Sometimes conversations happen on old items that aren’t yet closed. Here is a list of all the Issues and Pull Requests with unresolved conversations.
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WebGPURenderer: Improve AO approach
#28863 commented on
Jul 20, 2024 • 3 new comments -
Editor: Light targets are not editable.
#9508 commented on
Jul 18, 2024 • 0 new comments -
VideoTexture: Slow performance on Quest Browser in non-XR mode.
#28868 commented on
Jul 18, 2024 • 0 new comments -
WebGPURenderer: `viewportDepthTexture` broken when antialias is enabled.
#28436 commented on
Jul 20, 2024 • 0 new comments -
Nodes: Line2NodeMaterial dash mode broken
#28884 commented on
Jul 22, 2024 • 0 new comments -
Different default background colors of WebGLRenderer and WebGPURenderer
#28751 commented on
Jul 23, 2024 • 0 new comments -
Significant Performance Drop and High CPU Usage with BatchedMesh
#28776 commented on
Jul 24, 2024 • 0 new comments -
RapierPhysics: Rapier physics example Improvement
#28203 commented on
Jul 21, 2024 • 0 new comments -
WebGPURenderer: implement ClippingGroup object
#28237 commented on
Jul 24, 2024 • 0 new comments